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marloes de valk
sat 26th nov

The Media Centre [i]
8pm


no.space is the result of a quest to confuse 3D software with the properties of space. 3D software is very aware of how objects take up space, like in the real world, though there is one difference with reality: in the virtual world different objects can reside in exactly the same space. Not without consequences though: the software cannot choose which object has priority, its confusion starts to show itself in wonderful patterns as the objects’ surfaces blend together. Different sounds are used as controls to play with the objects, moving them around the space, searching for moments of unsortable geometry.

This work was made possible with support of the Netherlands Foundation for Visual Arts, Design and Architecture.

Marloes de Valk is a Dutch audiovisual artist, and member of digital art collective 'Goto10', currently based in the UK. She studied Sound and Image at the Royal Conservatory in the Hague, specialising in abstract compositional computer games, HCI and crashing computers. Starting out as a visual artist who played violin, she managed, after quite a few attempts involving theatre and fine arts, to bring the worlds of sound and image together by building her own digital instruments in which sound and image are of equal importance; created in real-time, simultaneously influencing and distorting each other. They depend on each other and are interchangeable because they both consist of the same material - data. Crashes and glitches are a big inspiration in building these instruments. They show the processes behind the interface of software and computer most clearly and create beauty by accident.

http://no.systmz.goto10.org


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